Hammer Mastery: 16(12+1+3)
Strength: 11(10+1)
Fire Magic: 9
Conjure Flame
Fire Magic (Elementalist)
: 10 : 1 : 60
Enchantment. For 60 seconds, if you're wielding a fire weapon, your attacks strike for an additional 9 fire damage.
Tiger Stance
Strength (Warrior)
: 5 : 0 : 20
Stance. For 8 seconds, you attack 33% faster. Tiger Stance ends if any of your attacks fail to hit.
Primal Rage
Strength (Warrior)
: 5 : 0 : 15
Stance. For 10 seconds, all of your attacks have an additional 43% chance of being critical hits and have 20% armor penetration. Primal Rage disables all skills for 10 seconds.
Renewing Smash
Hammer Mastery (Warrior)
: 10 : 0 : 20
HammerAttack. If it hits, Renewing Smash deals +21 damage and all of your Warrior Stances are recharged.
Staggering Blow
Hammer Mastery (Warrior)
: 6 : 0 : 0
HammerAttack. If this hammer blow hits, your target will suffer from Weakness for 21 seconds.
Fierce Blow
Hammer Mastery (Warrior)
: 6 : 0 : 0
HammerAttack. If Fierce Blow strikes a foe suffering from Weakness, you deal +42 damage. otherwise, you deal +21 damage if it hits.
Auspicious Blow
Hammer Mastery (Warrior)
: 8 : 0 : 0
HammerAttack. If Auspicious Blow hits, you strike for +21 damage if it hits a foe suffering from Weakness you gain 8 energy.
res sig:
The Point of this build is to Keep Primal Rage up with tiger stance to produce a very high dps. one of the keys to this build is to always keep primal rage and tiger stance up. you can keep primal rage up and tiger stance by using Renewing Smash whenever possible.
Attack Rate: 0.85
Average Attack Damage: 64.34
Average DPS: 54.88
i don't know how to add in the conjure flame damage so ill just say it adds another +9 damage to the build.
Tell me your thoughts good and bad.
Plz tell me at the end of post
one of these ratings
Good: Decent: Maybe: Bad:
2. I suggest testing builds before posting them. Test them in isle of the nameless.
3. Primal rage can have some uses I think. But it is a STR skill so it probably only benefits primary warriors.
3.1. It gives you a high additional chance to score critical hits. So at 16 weapon mastery and 13str you should get like 49%+the standard 20+% which should give you around 70% or higher chance to have a critical hit.
3.2. You're using it on hammers which is smart because of the high max damage of 35 you'll have some nice crits in there. Any weapon with high highest damage should be ok with primal rage
3.3. Critical damage gets lowered by armour so you'll only be killing casters though... not sure
3.4. Primal rage disables all your other skills so precasting something like judges insight or iway will probably give you even more damage at an IAS
I'd also not use it outside of pve. Disabled skills and being a stance means that unless you got a charge warrior around, you won't land more than one hit before they kite you...